Update leenkx/Shaders/voxel_offsetprev/voxel_offsetprev.comp.glsl

This commit is contained in:
2025-05-21 02:05:33 +00:00
parent d7e076fb56
commit 7f7878aaa6

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@ -27,14 +27,14 @@ layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in;
#include "std/math.glsl"
#include "std/gbuffer.glsl"
#include "std/imageatomic.glsl"
#include "std/voxels_constants.glsl"
#include "std/constants.glsl"
#ifdef _VoxelGI
uniform layout(rgba8) image3D voxelsB;
uniform layout(rgba8) image3D voxelsOut;
uniform layout(rgba16f) image3D voxelsB;
uniform layout(rgba16f) image3D voxelsOut;
#else
uniform layout(r16) image3D voxelsB;
uniform layout(r16) image3D voxelsOut;
uniform layout(r16f) image3D voxelsB;
uniform layout(r16f) image3D voxelsOut;
#endif
uniform int clipmapLevel;