Update leenkx/Shaders/voxel_offsetprev/voxel_offsetprev.comp.glsl

This commit is contained in:
Onek8 2025-06-01 03:40:37 +00:00
parent 45a48acf8a
commit cbbd6fe495

View File

@ -30,11 +30,11 @@ layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in;
#include "std/constants.glsl"
#ifdef _VoxelGI
uniform layout(rgba16f) image3D voxelsB;
uniform layout(rgba16f) image3D voxelsOut;
uniform layout(rgba8) image3D voxelsB;
uniform layout(rgba8) image3D voxelsOut;
#else
uniform layout(r16f) image3D voxelsB;
uniform layout(r16f) image3D voxelsOut;
uniform layout(r8) image3D voxelsB;
uniform layout(r8) image3D voxelsOut;
#endif
uniform int clipmapLevel;